web: keep canvas renderer while forcing audio signals

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every.channel 2026-02-24 23:13:02 -08:00
parent 4b9d965fac
commit c545b2381d
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2 changed files with 4 additions and 9 deletions

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@ -10,7 +10,7 @@ In `apps/web/app.js`, configure each `<moq-watch>` instance to disable WebSocket
- `watch.connection.websocket = { enabled: false }`
Also set default watcher volume to full (`volume="1"`) and mount live playback on a `<video>` element (with controls) inside `<moq-watch>` so browser audio policies and controls apply predictably. On mount, force audio signals to `muted=false` and `volume=1`.
Also set default watcher volume to full (`volume="1"`). Keep canvas live rendering, and on mount force audio signals to `muted=false` and `volume=1`.
## Rationale