web: keep canvas renderer while forcing audio signals
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2 changed files with 4 additions and 9 deletions
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@ -10,7 +10,7 @@ In `apps/web/app.js`, configure each `<moq-watch>` instance to disable WebSocket
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- `watch.connection.websocket = { enabled: false }`
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Also set default watcher volume to full (`volume="1"`) and mount live playback on a `<video>` element (with controls) inside `<moq-watch>` so browser audio policies and controls apply predictably. On mount, force audio signals to `muted=false` and `volume=1`.
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Also set default watcher volume to full (`volume="1"`). Keep canvas live rendering, and on mount force audio signals to `muted=false` and `volume=1`.
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## Rationale
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